That's me!

Deena Baum is a visual storyteller and graphics tech enthusiast. She is a graduate of the University of Southern California, School of Cinematic Arts and has experience with technical art, story art, 2D and 3D animation, AR/VR, game programming, and live action filmmaking.

Deena has worked at various entertainment and tech companies, such as Instagram, Meta Reality Labs, Buck Design, Sony Pictures Entertainment, and Rough Draft Studios. Along with developing games and AR/VR experiences, Deena has worked on award-winning animated short films, including Bad Tuna and Columba Livia Domestica (Tony).

She currently resides in Los Angeles, California, formulating plans for future creative ventures.